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Showing posts with label Dark Ages. Show all posts
Showing posts with label Dark Ages. Show all posts

Friday, August 7, 2026

Series Review - Jack Whyte’s Camulod Chronicles

The Camulod Chronicles all books; Also known as A Dream of Eagles
All nine novels of the main series
 

In terms of book series, Jack Whyte's Camulod Chronicles (also known as A Dream of Eagles) is incredibly underrated. As I wrote here fifteen years or so ago, I was amazed by what page-turners these books were, and still are. The two biggest writers in fantasy are JRR Tolkien and GRR Martin, of course, but while the Camulod Chronicles is not strictly fantasy, being more historical fiction, it is certainly adjacent to the genre. And in my opinion ranks up there. 

While Tolkien imagined a world unlike anything that had come before and Martin delves into incredible detail, what Whyte does is take the Arthurian legends and weave stories that are remarkably plausible as explanations for how those legends were passed down to us. It was revelatory the first time I read them. I was struck by just how "simple" it could be to take history, give it a bit of thought, and explain the origins of myth and folklore.

I applaud Whyte for doing this because, while I use the word "simple," no one else had thought of this masterstroke.

Encompassing nine books in total, the series takes the reader from the latter days of Roman Britain and the withdrawal of the legions through the close of Arthur's reign in the final book.

The books are in the following order:

#TitlePublication Year
1The Skystone1992
2    The Singing Sword1993
3The Eagles' Brood1994
4The Saxon Shore1995
5The Fort at River's Bend1999
6Metamorphosis1999
7Uther2001
8The Lance Thrower2004
9The Eagle2005
 
NOTE: I have not read the prequel The Burning Stone (released in 2019) so I can not speak to that novel, but by all accounts I have read, it's a fine addition to the series.

 

The Books

I won't go into too much detail about the books, as I don't want to spoil them for readers. What I will say is that you will probably be surprised by when Arthur finally shows up.

The first book, The Skystone, pulls you in immediately, dealing with Publius Varrus, a centurion who makes his way back to his homeland of Britain in the waning days of the Empire. From there the series spans the founding of Camulod (Camelot), the rise of Caius Merlyn Brittanicus (Merlin), the Lady of the Lake, Excalibur, and eventually the arrival of Clothar the Frank (Lancelot).

In each case, whether Arthur is present or not, Whyte manages to weave the story in such a way that his presence is never far from the forefront. That isn't to say the other characters don't matter. Quite the contrary. Many are outstanding in their own right, but there is always the sense of what they are building toward.

Another aspect of the series that I really liked is the backdrop. By that I mean Rome's Empire slowly crumbling. It isn't sudden but a long, slow decline as the years grind on. You can feel it happening, and yet the people still think of themselves as Roman. It is the fringes of Britain that begin to change first, and once again those changes are tied to Arthur one way or another.

By the time the reader reaches Books 8 and 9, the tale has become sweeping in both scope and detail, but the ending is one we are already familiar with. I say familiar, but not necessarily what you might expect from Arthurian stories. It is entirely in keeping with the way Whyte tells the story and makes for a fitting conclusion.

I realize I haven't gone into much detail, and that is intentional. The best way to experience this series is simply to read it and let it unfold. It is, in my opinion, one of those rare series where I wish I could go back and experience it again for the first time.

It's that good.

Gaming Uses

As to how this book series relates to gaming, Dragon #257 focuses on Dark Ages Briton and is practically an unofficial campaign source book. By that I mean the green-covered Historical Reference books for 2nd Edition AD&D, HR1 through HR7. Yes, I know the HR numbering technically ended at HR5. Using Dragon #257 along with other appropriate resources gives a Dungeon Master the makings of a great campaign.

For my own part, I have run a Dark Ages campaign set in a world of my own devising. The level of technology mirrored the setting perfectly, and a good example of the style of fortifications involved is the Dark Ages fortresss I built for the campaign.

Another connection is that old gaming warhorse, the 1st Edition Deities and Demigods hardcover and the Arthurian knights presented within. With a few tweaks to their weapons and armor, a DM can quickly assemble a number of ready-made NPCs.

An even further tie-in is the movie Arthur. The story aligns closely enough with Whyte's interpretation that it could easily provide additional adventures, encounters, or quest ideas.

An even easier path might be to skip AD&D altogether and simply use the Pendragon RPG. I'm most familiar with the 4th Edition of the game, and while it can get a bit crunchy in terms of the rules, the core rule book contains almost everything needed to run a campaign. The only other supplement I'd consider essential would be Saxons! for the same rule system.

Closing Thoughts

Some readers might take umbrage with my placing Whyte alongside the literary luminaries I mentioned earlier. Of course, that's just my opinion, but one that I hope people will explore and decide for themselves.

Whyte's writing style is highly engaging and pulls the reader in with detail, but never so much that it becomes overwhelming.

The pull through the pages is inexorable but never a chore. Even at a moderate reading pace, it is easy to finish a book in a week or so. Unless you're like me and simply can't put the series down. As I noted in my original post on The Skystoneit only took me two days to finish.

There you have it, a very high-level review of the series without venturing into major spoilers. If you're looking for a good series to read or inspiration for your next role-playing campaign, you could do far worse than the Camulod Chronicles.

Those are my thoughts on the Camulod Chronicles. Did I get it right?

Monday, December 23, 2024

The Dragon’s Brood (Working Title) – My New Fantasy Series is Underway


WIP Cover art idea for the upcoming novel Series by Mark T.Harter
WIP Cover for the Dragons Brood 2026 ©

Hello all, long time away I know, but big news on the horizon. 

With two books under my belt (Gunner the Beagle) I turn to my on again, off again fantasy series. For background, I started writing it in 2007, and looking back? My writing from that time frame is horrible to say the least. Since then I have grown a bit in terms of ability, but realize I still have a long way to go.

 With all that said, I have begun again. 

After wondering what I really wanted my fantasy series to be, I have spent the last six months researching and preparing while I finish up my stories about Gunner. 

The working title for the first book "The Dragon's Brood" is targeted at around 400-600 pages and is going to be in the vein of the Jack Whyte Arthurian Saga in terms of number and length of books. I am still pondering an overall title to the series, but nothing is definitive yet. If all goes well this could be as many as ten books to round out the whole story. 

For inspiration I am drawing from Jack’s excellent series as well as a number of other sources from books, to movies to songs. Case in point I am rereading Beowulf (see here) as you do not get much more to the heart of the time frame than that. 

Some high level points: 

  • A fantasy world of my own devising. 
  • While dragons are in the title of the first book, it is not about dragons as the main focus. 
  • Technology roughly corresponds to the "Dark Ages" of Earth's history, specifically Anglo-Saxon England, the Viking Age to the Norman period. 
  • A point somewhere between low and high fantasy.

With all this said and looking at the outline, Let It Beagle Media will be publishing the first book in the last quarter of 2025. To start especially this blog will be the vehicle for announcements.

I feel the timeline is doable given my writing output when I am engaged and focused. There are some unique features I am doing with my advance readers but more on that at a later point. I look forward to everyone coming along for the ride. 

(As a side note, the shield above is me noodling around with AI. This book will NOT be AI created nor the art. For art I have an excellent book designer who is already working on concepts.)

EDIT: as of 7-4-26 I'm still unsure of the direction of these books but have been getting closer.

Monday, March 1, 2021

DIY Dark Ages Motte and Bailey Fortress Terrain Build

Completed Dark Ages fortress in 28mm
Spiky! just for an attackers benefit that is.

 Just like the fortifications of Normandy at the end of the Dark Ages, a fortress in the mold of robber knights looms from the forests in the World of Warhammer (more on that below). But indeed a wooden palisade filled with mossy beams and wooden stakes to ward off would be attackers is a fortification of an earlier time.

I know I said in a post in December that the next castle I create will be something akin to the Warhammer Mighty Fortress from days of old. While that is still true, I also decided to finish this one up from its start nearly one year ago.

The fort you now see started out as nothing more than me noodling around with my glue gun, X-Acto knife, and a bunch of sticks whittled to points to represent a palisade. I really had no other plans than testing it out and trying a few things with Sculpey modeling clay to see how it might set after being baked in the oven. The results were nothing spectacular and it sat for a bit.

Then for some reason I started adding more and more. I constructed the gatehouse (which was the most time consuming) and the towers with the basis of them being 1/2 gallon milk cartons. From there I continued to add as it came into my mind and based it on a motte and bailey construction type of Dark Ages fort.

After the first wall (which was nothing more than the initial twigs sharpened and glued) I realized that due to the curves of the sticks I would need to double it up, so the second row was added. From there it was a simple matter to glue in the supports for the walkway, cut the sticks to fit, and then length wise generating two pieces each to glue to the platforms. The base against the bottom of the walls switched from the aforementioned clay to R4 foam. After that it was a simple matter to glue down the rocks and sticks and add the wooden stakes. I say simple but to be honest it was very time consuming.

The towers were constructed much the same and as I noted above from 1/2 gallon milk cartons that I cut down to the correct size. Once it was the right size I added the basswood to each corner and glued it down to the base. From there it was just adding the horizontal parts and a heck of a lot of Popsicle (craft) sticks cut down to size with the round ends snipped off and sanded. I came up with the idea of the beams jutting out after I had completed the tower construction so unfortunately I had to cut, sand, and glue each one individually. That was almost as time consuming as whittling the palisade walls.

The gatehouse was probably the most complex part of this project. The roof is removable and was designed that way from the start. The bigger issue was the frame that it sits on seemed to fight me every step of the way. Eventually through trial and error I got it to work out. I also had to add a heck of a lot more reinforcement to the beams than I thought I might need. It also required a lot more basswood to build it correctly. Like the towers, I did not think of the jutting over beams until after it was finished.

Various angles of the Dark Ages fortification

The last part that was constructed was the central tower. Here I really goofed and did not make the wall on the motte wide enough as it were. For a while I was using a tower that was based off of a Shackleton Scotch box. In the end that was just too wide. So I used a liquid egg carton instead which has a smaller footprint. Even this presented a challenge as the carton was a bit too short. So all I did in the end was grab another one and added it to the first to get the requisite height.

For which gaming system you might ask? Well it could be for almost any really. Seeing as I play Warhammer I will most likely use the rules from Warhammer Historical: Shieldwall, The Age of Arthur, Fall of the West or even Siege and Conquest. Hell I suspect even Warhammer Siege should work. One other thought is SAGA which I will freely admit I do not know much about.

For those interested here is the materials list for what you see. All common items one probably already has lying around the painting/gaming area if you are like me.

  • Masking tape
  • White glue
  • Super glue
  • Hot glue (from a glue gun)
  • Cardboard
  • Poster board
  • Foamcore board
  • 1/2 gallon milk cartons
  • Shackleton Scotch cardboard boxes (helps with the progress)
  • Toothpicks
  • Balsa wood
  • Basswood
  • R4 residential foam (Home Depot sells it in 2x2 squares)
  • Popsicle sticks
  • Rocks
  • Stones
  • Twigs (lots of cutting with the X-Acto here, you will need a fair number of blades)
  • Wall spackle (for covering up holes)
  • Circular wooden pieces for the shields
  • Paint
  • Brown (earth) flock
  • Green flock
  • Static grass
  • Escutcheon pins (for the main gate)

That is all it really is. Nothing too crazy for when one is creating terrain and simple to do. Really what it is about is time and perseverance. Any big terrain piece like a castle will take months to complete if you want it done well.

After I took the photos I realized I still needed to add the wooden shields to the rearward towers and the main tower. They are glued now, just need to prime and paint them.

Overall I am pleased with it. Through the painting the wood is a bit lighter than I envisioned and I have been toying with the idea of a mid brown wash on it to dull down some of the brightness but am still not sure I want to go that route.

UPDATE: Since I created this post I have applied one brown wash to the whole structure but a few of the towers need a second coat of wash.

For paints it is really nothing more than dark brown, medium brown, light brown, black ink, off white (called sandstone) for the lighter sections, blue for the windows and a light brown wash for the light parts to make it look a bit dirty and lived in.

Future plans include finishing the courtyard and some suitably Dark Ages type buildings.