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Tuesday, December 25, 2018

Dragonerune Minatures- Marauding Ogres

For some reason I seem to have an affinity for ogres in Warhammer. I'm not sure why this is mind you as I haven't set out to collect a lot of them, it kind of just happened. A few months back I was able to procure these ogres off of eBay for about $20 less than the going price after having my eye them since around 2001. What are they? Dragonrune Miniatures Ogre Marauders.

Dragonrune Miniatures was in operations from 2001 to 2003 and closed down in 2003 (source). The minis in question were sculpted by Felix Paniagua and obviously look very much in the vein/style of the Warhammer miniatures at the time; his orcs also are very much same style-wise. While Dragonerune went "belly up" they were acquired by Armorcast and you can still get the miniatures. This makes sense as Felix also worked for GW.

As you can see I have all seven of the minis from the ogre line. I have mixed feelings about these guys, not the minis mind you. They are packed with details and a proliferation of skulls, heads, chests, pouches etc. In fact in a way they echo the Citadel miniatures of the mid to late 80s which I cut my teeth on as it were (In fact the left hand most ogre has orange and white haircut akin to the the ogre on the cover of the 1st Edition Warhammer Fantasy Role-play book). And yes I know the troll slayer on the cover had the orange hair...

Sorry about the digress, I was saying mixed feelings? This was one of those units and/or minis that gave me a lot of grief when painting. What do I mean by that? Glad you asked. By grief I mean they just did not come together in terms of of the colors as I expected. The skin tones were better than I expected, but overall as noted the whole experience left me somewhat perplexed. I'm not sure about you, but this happens to me every once and a while when painting a unit or miniature, it either is a case where it doesn't come out quite like I intended or wasn't as enjoyable to paint.

I did get to work on my black lining of technique to give them a more oldhammer feel and the washes went well. I also gave the weapons a rusty bloodstained look which on the ogre with the orange/white hair and the ogre with the hammer looks good.

Regardless of the outcome I now have yet another unit of ogres for Warhammer and here is what is in my collection at the moment:
  • A unit of three ogres for my 6th/7th Edition Chaos Dwarf army.
  • A unit of three ogres for my 6th/7th Edition Chaos (Undivided) army.
  • A unit of eight ogres for my 3rd Edition Armies which are detailed here.
While all of these guys are assigned to an army and in some cases painted to match the armies or their bases/movement trays they could also be used for Warhammer Fantasy role-play or for other Warhammer armies in Warhammer Fantasy Battle proper.  In the case of the Dragonrune ones I just finished above they are painted with the more neutral brown scheme I use for mercenary forces in my collection. Another use could very easily be in my ever so slowly evolving Dogs of War army.

In the end, I recommend these guys, they are excellent miniatures with a very good amount of fine detail to them. In fact if you didn't know you might be forgiven for assuming they were unreleased GW miniatures.

As a final note I think these are the last ogres I will be procuring for quite some time, although there are still some giant ogres from the Marauder line which I quite like along with some more of the classic lines from Citadel. Perhaps I need to switch to the classic giants! So many choices, limited $, but we'll see. Maybe The Warhammer Giant, but only 1,000 were produced...

Wednesday, December 19, 2018

Dark Future, Mad Max Meets Games Workshop

Lets get this out right away, Dark Future was inspired by the Mad Max movies (Mad, Max, Road Warrior and Mad Max: Beyond the Thunderdome). Note: this is hardly a controversial statement and  not one that I ever heard anyone denying mind you, but bears repeating. Back in the day my only interactions regarding Dark Future was seeing the advertisements in Dragon Magazine or the occasional White Dwarf (I didn't start reading WD till around #137). And by the time I could somewhat afford it, it was gone from the lineup and forgotten. One thought also before I go further, why is it that GW once again placed their ultra-violent settings for a game in the USA? I think they were trying to tell us something with Dark Future and Bloodbowl...

This game came back to me a few months back when I purchased a copy of Car Wars made by Steve Jackson Games at the local game store. I got the copy for only $20 so not too bad I thought, but reading through it, holy crap is that game complex. Far too rule heavy for my tastes and very math intense. Now I'm not adverse to crunch heavy games or math heavy, but Car Wars struck me in the same vein as Twilight 2000 in terms of complexity for the vehicle rules. Perhaps a feature of early 90s game design concepts as it relates to cars and the like?

But it was then that I remembered that Car Wars wasn't the game I was shooting for, it was Dark Future! Ahhh well so off to eBay to see what sets are going for? Yeah... looks like I'm going to need to save my gold Guilders for a while, or perhaps go for the "successor game" Gorka Morka? (I'll cover that in a future post). In any event this is one of those ones that's on my radar now, but who knows when I'll get to it. There is something that keeps drawing me to it and I'm not quite sure why, I don't believe its nostalgia either. I suppose its possible to"procure" the rules and use Match-Box or Hot Wheel Cars to simulate it.

Oh and look at that: isn't the internet great? There is a wiki for everything, including Dark Future at Route 666, the Dark Future Wiki. As you can see for a game that had a fairly limited shelf life, it did receive a fair amount of support from what I can gather. Games Workshop did have support for expansions for the game such as the PBS4 Battlecars, but like many of the secondary (late they would get called specialist) games Dark Future fell by the wayside to a large degree by the early 1990s. This coincided with the revamp to 4th Edition Warhammer.

Bell of Lost Souls has more information here on a rumored re-release of Dark Future, but as of late 2018 I still don't see anything on it. EDIT: it appears that the focus was more on a video game release.

I assume if you've read this far you know about Dark Future and probably a lot more that me as I noted I've never played it. Please lend me your thoughts on the matter after some selected photos that graced White Dwarf from the time frame in question, culled from Pintrest and the Lost and Damned site:

Monday, December 17, 2018

Part VIII of the Repainting my 3rd Edition Wood Elf Force

I've actually been busy in real life as well as with Warhammer stuff. Over the last few months I've done lots of work on my Dark Elf force along with my wood Elves I've been chronicling here on the blog. Interestingly I've been working on the Wood Elves in the autumn and the Dark Elves in the echoing their basing choices.

Quick aside: the progress on the Dark elves can be found here. I'll have some new photos up soon of their progress.

As we all know, Wood Elf forces in 3rd Edition Warhammer are heavy with bow armed troops. This also carried over to later editions. In 3rd the compulsory choices are archers of which the minimum to field is 30. Aside from my Skarloc Wood Elf Archers all the bow armed units in the army are the result of the PBS3 -Plastic Warhammer Regiment Boxed Set. I know I've said it before, but while not the best miniatures that GW ever produced they are some of the best value around, even now as everyone and their brother has some spare ones to sell on E-Bay or trade. Additionally, to me at least these "looks like Warhammer to me" in much the same way 3rd Edition Talisman "As I know it."

So with all this here are the units I've completed, not one but two units, 20 strong of Wood Elf archers. As you can see green predominates but I continued with the black and white accenting to tie them into the other units of the army, along with the autumnal basing or red, orange and yellow. This now brings the fire power up to 82; three units with 20 and the Skarloc Archers having 22 in the regimental box set.

The 2nd unit (2nd as in I pictures the first unit here and Skarloc's counts as unit #1 for my army) followed by the 3rd.

To close out, I'll also need to get pictures up of my Elven Attack chariot that I painted up for the Wood Elf force, it came out well and I realized I finished it several months back. I now have a sizable force of Wood Elves repainted and have come a long way when they were simply an Ally force for my mega-battle with Dave and Jeff.

Saturday, November 17, 2018

Creatures of Chaos- Part II

As fall starts giving way to winter you know what that means for my Warhammer and hobby activity: it begins to increase, or at least my blogging about it does. I have a lot of stuff that I have been completing in terms of Warhammer and a lot already photographed. In particular I have been hard at work on the repaint of my Wood Elf army which is now quite respectable in size. But enough of the heads up on where I'm at, onto the point of this blog entry: Creatures of Chaos.

As outlined in my previous entry on the matter here I purchased all three of the Creatures of Chaos from Langley Miniatures by Andrew Taylor. To recap, these are great sculpts and I was happy to support them; they also have a fair amount of other minis I'm keeping my eyes on for down the road. The minis are created very much in the vein of the miniatures that Citadel/Games Workshop/Marauder created back in the heyday of 3rd Edition Warhammer.

The minis themselves were a pleasure to paint with very few awkward areas. You know the kind I mean: some minis have areas, usually the undersides that are a pain to try and contort the hand and brush to reach to apply adequate paint coverage.

I decided to mount these minis on 50mm by 50mm bases as that would also allow me a fair amount of space to create some decorative bases in the style of 3rd edition Warhammer. By this I mean the look and feel of the 3rd Edition rule book and White Dwarfs at the time with their crazy painted mushrooms, simulated rushes/weeds and the like.

The only real "issues" I had revolved around the paint job of the cockatrice and the chimaera's lion head. In the case of the cockatrice the issue was trying to get the color right so it didn't look muddy or like a dark mustard. As with most photos its kinda hard to see as it shows a shade darker than it actually is. A cockatrice in terms of overall colors isn't quite as simple as it seems to begin with. To help with painting guidance, I did look at the Bestiary in the rule book, the 2nd Edition Advanced Dungeons and Dragons Monstrous Manual and the painted examples from the Langley Miniatures site,

With the chimera, the issue was trying to find the right balance of the lighter colors.

In the end rather than go with a tawny color as one might expect from a lion, I went with one that was more cream/ivory in terms of the shade making it more of a "white lion" (no, not the hair band from the 80s). At first it was a bit of a pain and was not coming out well. Part of this is because I undercoat in black rather than white. But in the end, like plenty of minis that I have done in the past that I thought would not turn out well I kept at it. And sure enough I got it to a point where it came together. This happens time and again and the best advice is to press on and keep painting!

In terms of use they have two primary uses for  armies in Warhammer. The ones that can make use of these minis in their army list are ones that have, imagine that! Thus they make appearances in my 3rd Edition Dark Elf and Chaos forces as a matter of course.

A few bonus pictures of the project.
For my next post I'll be turning back to my Wood Elf host for the first time in quite a while. Right now the army has expanded quite a bit including the fact that I now have over 80 painted Wood Elf Archers. In fact looking at the plans for the army, I have probably only four more units to go: Elven Lords (Calvary), another Treeman, 3 more wardancers for the second unit of 10 and a few packs of Animal Handlers aka Beastmasters. For these guys my plan is to use animals from the excellent Wargames Foundy Bears and Big Cats.

As to timing of these purchases? Yet to be determined...

Sunday, October 7, 2018

Oh Yeah, that other area of Wargaming- Terrain

(Grrrrrr.... Once again my love/hate relationship with Blogger continues as this hosting platform ate a large portions of my changes to this post and for whatever reason auto-save did not work....)

As summer turns to early Fall here in North America I take a pause from my intensive construction of my Warhammer Nippon Castle and the start of Castle Von Wittgenstein. (as well as numerous Warhammer Fantasy Battle units for various armies) I got to thinking about the overall amount of time that I and I suspect others engage in when it comes to terrain. It is my contention that there probably isn't as much compared to actual painting and assembly of miniatures which is to be expected.This in a way is a sad thing because one of the most rewarding areas of the game in my mind and in way one of the cheapest is terrain. Certainly when one considers the cost of Oldhammer; i.e that almost any miniatures have to be purchased off of eBay and not so nice prices, terrain is cheap in comparison.

When I say lack of terrain, I'm not saying there was none in our games, but rather a decided lack of attention to it  to a large degree. By this I mean buildings, forests/woods, rivers etc,were present, but not large scale projects I mentioned above. Even back in the day when 3rd Edition was the current edition of the game, I don't recall creating as much terrain compared to the gold standard of what we saw in White White Dwarf. Sure, in my gaming group we had the main board (cut into 12x12 sections for ease of transport), some trees, hedges and fences but not much else. Buildings were taken care of by the Warhammer Townscape book, but none of us attempted to create more elaborate pieces.
As an aside: over time I purchased another Warhammer Townscapes Book years ago and since I inherited our old terrain as a gaming group I reckon I have about 1.5 sets of buildings from the two books. I say 1.5 because despite this I don't have all of the buildings due to various moves and some being destroyed over said time-frame.For those not in the know, Warhammer Townscape was a book of card-stock buildings that one folded and glued, looking like this =>

For me the lack of terrain is odd when you consider the totality of the hobby. Even though I saw some of the excellent buildings created by Dave Andrews in various White Dwarf articles, it wasn't until after the heyday of 3rd that I really started constructing my own buildings. But a funny thing happened when I did I start creating them, I did so in a style very akin to 3rd Edition. This is probably not as "funny" when I think about it, for example (Willmark's Homemade Warhammer terrain)

Now, I posted these years ago on Chaos Dwarfs Online and are a slection of some of my terrain and the the style is distinctive, atat the same time familiar. But even with these I still wasn't doing anything too new, as a lot of the pieces were right from White Dwarf (not that its a bad thing).

I guess when you put it all together, terrain is one of the most under represented parts of the hobby (to a degree) but one of the most universally praised? Or put another way, gamers love terrain, but usually the last thing created. This in and of itself is surprising for another reason when one considers terrain is actually one of the cheaper areas of the hobby.

Sunday, August 12, 2018

Nippon Warband Mercenary Scum!

That's right as outlined in my thread over at Dogs of War Online I've been working on again/off again on my Nippon mercenary force. I've got a lot of stuff on the bench right now but as we are in the waning month of summer here in North America mt thoughts turn back to painting. So with that I finally finished up a unit for the Warband of Nippon: a unit of 25 samurai.

As with all of the units of this army I'm making them flexible enough to be used in varying editions of Warhammer:
  • When used in 2nd Edition they will be fielded as ashigaru with hand weapons. 
  • In 3rd Edition they fall under Empire as a "Count As" force. From that list they use the stat line for Eratzsolder with light armor and hand weapons. 
  • For a true 5th/6th Edition Dogs of War force? Well... they don't really fit at all unless I used them as Norse Marauders but the base sizes don't really work. With that said I don't really think I can use them as is in any form really as the Core choices for  Dogs of War are pikemen and crosswbowmen. The only thing that comes close for the 20mm bases in the Special Choices are... dwarfs, not really helpful there GW.
So without further delay here are the ashigaru/ronin/lower class samurai as promised. They are not the best unit I've ever painted but considering the stop start nature of them at least they are complete. I tried to keep teh colors somewhat muted for most of the warriors as some later units will really stand out, these guys I wanted less, flash but still painted a few brighter colors.

More details are over at the thread at Dogs of War Online, including what is up next for the army and the Nippon Castle.

Sunday, April 29, 2018

Old Worlder Ally or Old Worlder Mercenaries?

As the title notes... but not really much of conundrum. The reality is these guys I just finished up could be used for one of three things in 3rd Edition Warhammer.

  • Part of a small force of Bretonnians; unlikely as they are by far my least favorite army.
  • Or as a Old Worlder Mercenary unit
  • Or as a Old Worlder Ally unit.
As I outlined here these minis are from my very first army, Bretonnians... which lasted all of one battle before converting them to Empire. (see I disliked them even back then!) Through the years they saw a few different configurations, even buying 5th edition Bretonnian warhorses and repainting them. Fortunately for me I did save the horses they came with and had a vague idea of making them into a terrain piece: horses around a paddock. But as in my previous post I noted I wanted to bring them back to 3rd Edition. They were mostly in good shape but a fair number of the horse tails were missing so green-stuff to the rescue.
    Regardless of how they are used there is still a further plan with them. I still have 10 more horses that I will expand to another unit. Once I have the riders for them I will split out the Templar painted knights for their own unit... Dues Vult! (Note- nothing more implied by that other then the Templars themselves.) These are left overs from my Imperial Knights who were rebased on armored horses and fit perfectly.

    Like the rest of the mercenary forces I've used brown bases for them and added a few half-buried shields and mushrooms to give them that 3rd edition look and feel.

    Anyways, here is the finished unit. Of special note is the Templar in the front row on the right of the standard bearer. He represents the first Warhammer minis that I ever painted. I've since repainted him a number of times and hopefully this is the last.

    Thursday, March 22, 2018

    Part VII- Repainting the Wood Elf Force

    I now turn back to a army that I haven't worked on in several months, my Wood Elves. As I last left the army it was at the state of adding my converted Wood Elf Dragon Rider. (Part VI described here).

    This time around, I've churned out twenty 4th Edition spear-men for my 3rd Edition Wood Elf Force... Obviously they fill out the role of Warrior Kinbands in the 3rd Edition Army list.

    Couple of points:
    • I went with the 4th Edition range for several reasons, one being cost: the 4th edition range is not that hard to come by and the prices to round them out were fairly cheap. When compared to the 3rd edition elves they were significantly cheaper.
    • Availability- Not to hard to find on eBay.the 3rd Edition elves with spears on eBay are bit more and usually in smaller groups. I was able to assemble the unit fairly quickly.
    • Most importantly, I like the minis. I'm not sure the reasoning, but I've always liked these pointy ears.
    So I started with 12 that I had bought years ago; stripped the old paint off and started at square one. Got eight more off eBay last fall and just got around to painting them. So without further delay the next unit to come off the bench.

    As you can see I continued the autumnal feel with the basing. I also continued the green shields with the white swirl pattern to tie them into the rest of the army thus far.

    Next up for this army is... I'm not sure. I have another unit of wardancers currently standing at 7 out of 10, and two units of 20 archers formed from metal command/hero minis and miniatures from the plastic Warhammer Fantasy Regiment box set.

    Saturday, February 24, 2018

    3rd Edition Warhammer Chaos Dwarf Army list

    Special thanks to orlygg for the scan and the ones that appear in the "army book" below.
    Being the Mad Hatter that I am I decided a while back to post my "back-port" of a Chaos Dwarf Army list to 3rd Edition rules. I've been on the periphery of the Oldhammer movement, but felt compelled to give back by standing on the shoulders of those who got the ball rolling as it were.

    For those not in the know, back in the 3rd Edition days the Chaos Dwarfs only appeared in two sections in terms of armies in the game and then not even in their own army. They appeared in Warhammer Armies: as part of the Chaos Ally contingent and as part of the Khornate army listed in Realm of Chaos- Slaves to Darkness. Even then, the Chaos Dwarfs were different than what would appear in the 4th Edition rules in their own "Army Book". From there there, the uncertainly of 5th through 7th editions until Chaos Dwarfs Online spearheaded a resurgence and brought them back from the brink of disappearing.

    So with this in mind I attempted to create an army listing in the same vein as how they were presented in 3rd Edition, but using the organizing concepts of 4th Edition and beyond. That is to say I combined orcs and goblins into the list, even though in 3rd Edition they are listed as hating all dwarfs including Chaos Dwarfs. Oldhammer is what you make it and I'm not too worried about the 3rd Edition Warhammer police breaking down my door by breaking a rule. Then again, with Games Workshop Legal? Who knows...

    Knowing a fair amount about graphic design and having produced both the Word of Hashut and Gold and Glory ezines it was a fairly easy task to replicate the look at feel of Warhammer Armies. The problem wasn't the design but rather it is my illustration skills which have atrophied over the years. Sot it was a lot of scans were in order, namely from White Dwarf, Realms of Chaos- Slaves to Darkness and Warhammer Armies.

    Be warned, this has NOT been play tested so who knows how it will work! You'll also note that there is space for adding rules for the Chaos Dwarf Juggernaut. Strangely, Games Workshop created the model back in the 80s, but never created rules for it. The production run of the mini was limited and goes for quite a bit on eBay. At some point I'll add rules for the miniature and its accompanying crew.

    For more details on Chaos Dwarfs in the 80s and early 90s, be sure to check the excellent site Realm of Chaos, a leading light in the Oldhammer movement.

    The 3rd Edition Chaos Dwarf Army list can be downloaded here, let me know what you think.

    Saturday, February 3, 2018

    Creatues of Chaos Incoming!

    As if I don't have enough to paint already and adding to the fact that my painting desk is groaning under the weight of copious amounts of unpainted lead. What do I do? Of course, I purchase more minis. I've been eying the excellent range of Creatures of Chaos by Andrew Taylor for several months now and finally got around to pulling the trigger. Suffice to say I'm eagerly awaiting these guys from the UK.

    My purchase was of the cockatrice, chimera and manticore with a toss-up between the chimera and manticore as to which one I want to paint first! NOTE: these are not my paint jobs:

    If you are in the market for these guys, whether for role-playing games or for war-gaming you could do a lot worse. These guys look excellent and cant wait to get my grubby mits on them. Link to Langley Miniatures. I'll just have to remember to post my progress here as my various projects underway are scattered across multiple sites.

    Lastly, more Old School miniatures in thesame vein goodness can also be found here, great stuff really.

    Sunday, January 21, 2018

    Warhammer 3rd Edition- Old Worlder Mercenary Contingent

    One of the coolest things about 3rd Edition Warhammer are the rules for Allies and Mercenaries. While not perfect, I think they are the closest they have ever come to being truly playable in the various iterations of Warhammer.

    This post is about the Old Worlder Mercenary Contingent, but first a bit of backstory.

    As I noted here, my very first step into Warhammer Fantasy Battle was in 3rd Edition. Since the other guys had already picked armies and we didn't want to duplicate any one army I had a few choices to go with, all on the "good side". I had always liked knights back in the day so Brettonia it was. A few stops at the local games stores left me with the following for my very first games (around1988)

    • 10 Chevaliers D'Honneur
    • 22 Archers
    • 1 cannon and crew
    • A bunch of assorted models I recall fielding as Brigands. 
    I only ever recall playing against Dave's Skaven before converting them to an Empire force which would become my first real army. Jeff had some he sold me some Empire halberdiers I think to bolster the force and aide the conversion of the army. As knights of the Empire I used epoxy glue to add aluminum foil to paint barding! Ugh. The lengths we went through to make the models WYWIWYG. Nowdays I could pull it off with green-stuff but back then my skills at modelling werent so good and no one knew what green-stuff was.

    After a while my dislike of all things Bretonnia grew as well as eventually creating three 10+ units of Empire Knights which the need for Brettonian knights standing in as Imperial ones diminish. Even so, I bought some 5th Edition Bretonnian horses a number of years later repainting and remounting the knights; and then promptly did nothing with them. I was fortunate in that I did save the original horses having a vague idea of using them as steeds for a paddock and stable terrain piece. A casualty of them sitting at the bottom of various bits boxes for years was that almost all were missing their tails. No big deal as I recreated them with green-stuff that came out quite well. Moral of the story: never throw anything out!

    Now this brings me to the present. A month or so back I stripped down the archers and primed them just for the Hell of it. But in doing so I got to thinking. About six months I have reassembled one of my Bretonnian cannons that I saved the frame for 20 years (the barrel was part of a crappy home built steam tank, now since destroyed). Did this mean I was going to reassemble my Bretonnian? No. With a perusal through the 3rd Edition Warhammer Armies book it became clear it would be more fun to paint them up as scummy mercenaries! This has the added benefit of the fact that I'm the administrator of Dogs of War Online, homeland of mercenaries!

    A few nights of stripping paint, redoing horse tails and finding shields and were all set. Note the shields will be repainted; some of them sport their crappy 1988 paint jobs. Paint jobs reflective of me not knowing what the Hell I was doing back then..

    Snooty Bretonnian knights on the way to becoming scummy mercenaries!

    So now the force becomes:
    • 10 Tilean Condotieri or 10 Estalian Caballeros
    • 22 Archers now equating to 20 Frieforstjaegers*
    • 1 cannon and crew (probably will just end up as a small diorama type piece)
    • 9 crossbowmen I've had for odds and ends to form a small unit of Tilean crossbowmen. 
    • Going to add 20 pikemen from either the Pike and Shotte range or the Perry Miniatures range*. 
    • 20 Bretonnian brigands. I did have a few here but foolishly traded them, I'll need to reacquire these guys.
    • I also was able to rehab 10  unarmored 3rd edition horses; I'll be looking for more knight figures on eBay sans riders to fill them out.
    • Still need to decided on a mounted contingent commander.
    * Yes, the rules say a maximum of 20, but I'm not too worried about the 3rd Edition Warhammer police breaking down my door at 2 AM for rules violations....

    ** Perry miniatures obviously, seamlessly integrate with the other minis. Minis from the Foundry line are another possibility.

    Free Foresters at the ready!

    So with that I'll have a nice, tight Old World Mercenary force. In a pinch they can shift to an Old World Ally Contingent as needed or even a small Bretonnian force (yuck). The only downside is that only Empire, Bretonnian and Dwarf armies can field Old Worlder Ally and Mercenary contingents...

    As an aside, I also now have enough minis from the various armies to field almost all outside of pygmies, Skaven (I have some but not a lot) and Fimir. My ultimate goal is to have enough to field all these! But for some reason Old Worlder strikes me as cool as I haven't really seen any truly dedicated forces on the internet. And that's my goal to have enough dedicated minis rather than always pulling from the main army.

    Last part for those wondering- yes I'm still working on my scale Castle Von Wittgenstein and my Nippon castle. In fact I'm working on a ton of stuff and going wherever my muse takes me! Its a fun ride, updates over at Chaos Dwarfs Online and Dogs of War Online.

    Monday, January 1, 2018

    Death on the Reik- Scale Model of Castle Von Wittgenstein

    My favorite RPG might just be 1st Edition WFRP, followed by 2nd Edition AD&D. So with that in mind my thoughts have been turning to iconic images from 1st Edition WFRP. And if I don't have enough "irons in the fire" as it were when it comes to Warhammer projects my thoughts have been turning to the next large scale terrain project.

    What got me thinking about it is this: 
    T1 The Village of Hommlet was a classic, seminal module for many and the Moathouse (meat grinder thought it was/is) stands a indelible image of AD&D. I think for me it would be fairly easy to do something like this, but its already been done as it were. And I should add its an excellent model all around so no need to do it again.

    So with that in mind, my thoughts have started to coalesce around this, a scale model of Castle Von Wittgenstein from Death on the Reik.

    It's certainly an ambitious undertaking at a 25-28mm scale, but after this I think I can pull it off:

    I don't think anyone has ever done something quite like this in terms of an old-school module as a terrain piece, that is in WFRP terms.

    Now, I do have the module (obviously) but one thing I'd have to decide early on is which route to go. What do I mean by that? The floor plan/map is not the same as the art which is to be expected.
    The tougher route to go with is the art because its just that one picture from the cover and the backside not shown would require some guess work based on the map.

    NOTE: I've posted this a couple of different places (Chaos Dwarfs Online and the RPG Site) to gauge interest/ideas/feedback.

    Right now this is in the idea phase only.