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Monday, March 1, 2021

DIY Dark Ages Motte and Bailey Fortress Terrain Build

Completed Dark Ages fortress in 28mm
Spiky! just for an attackers benefit that is.

 Just like the fortifications of Normandy at the end of the Dark Ages, a fortress in the mold of robber knights looms from the forests in the World of Warhammer (more on that below). But indeed a wooden palisade filled with mossy beams and wooden stakes to ward off would be attackers is a fortification of an earlier time.

I know I said in a post in December that the next castle I create will be something akin to the Warhammer Mighty Fortress from days of old. While that is still true, I also decided to finish this one up from its start nearly one year ago.

The fort you now see started out as nothing more than me noodling around with my glue gun, X-Acto knife, and a bunch of sticks whittled to points to represent a palisade. I really had no other plans than testing it out and trying a few things with Sculpey modeling clay to see how it might set after being baked in the oven. The results were nothing spectacular and it sat for a bit.

Then for some reason I started adding more and more. I constructed the gatehouse (which was the most time consuming) and the towers with the basis of them being 1/2 gallon milk cartons. From there I continued to add as it came into my mind and based it on a motte and bailey construction type of Dark Ages fort.

After the first wall (which was nothing more than the initial twigs sharpened and glued) I realized that due to the curves of the sticks I would need to double it up, so the second row was added. From there it was a simple matter to glue in the supports for the walkway, cut the sticks to fit, and then length wise generating two pieces each to glue to the platforms. The base against the bottom of the walls switched from the aforementioned clay to R4 foam. After that it was a simple matter to glue down the rocks and sticks and add the wooden stakes. I say simple but to be honest it was very time consuming.

The towers were constructed much the same and as I noted above from 1/2 gallon milk cartons that I cut down to the correct size. Once it was the right size I added the basswood to each corner and glued it down to the base. From there it was just adding the horizontal parts and a heck of a lot of Popsicle (craft) sticks cut down to size with the round ends snipped off and sanded. I came up with the idea of the beams jutting out after I had completed the tower construction so unfortunately I had to cut, sand, and glue each one individually. That was almost as time consuming as whittling the palisade walls.

The gatehouse was probably the most complex part of this project. The roof is removable and was designed that way from the start. The bigger issue was the frame that it sits on seemed to fight me every step of the way. Eventually through trial and error I got it to work out. I also had to add a heck of a lot more reinforcement to the beams than I thought I might need. It also required a lot more basswood to build it correctly. Like the towers, I did not think of the jutting over beams until after it was finished.

Various angles of the Dark Ages fortification

The last part that was constructed was the central tower. Here I really goofed and did not make the wall on the motte wide enough as it were. For a while I was using a tower that was based off of a Shackleton Scotch box. In the end that was just too wide. So I used a liquid egg carton instead which has a smaller footprint. Even this presented a challenge as the carton was a bit too short. So all I did in the end was grab another one and added it to the first to get the requisite height.

For which gaming system you might ask? Well it could be for almost any really. Seeing as I play Warhammer I will most likely use the rules from Warhammer Historical: Shieldwall, The Age of Arthur, Fall of the West or even Siege and Conquest. Hell I suspect even Warhammer Siege should work. One other thought is SAGA which I will freely admit I do not know much about.

For those interested here is the materials list for what you see. All common items one probably already has lying around the painting/gaming area if you are like me.

  • Masking tape
  • White glue
  • Super glue
  • Hot glue (from a glue gun)
  • Cardboard
  • Poster board
  • Foamcore board
  • 1/2 gallon milk cartons
  • Shackleton Scotch cardboard boxes (helps with the progress)
  • Toothpicks
  • Balsa wood
  • Basswood
  • R4 residential foam (Home Depot sells it in 2x2 squares)
  • Popsicle sticks
  • Rocks
  • Stones
  • Twigs (lots of cutting with the X-Acto here, you will need a fair number of blades)
  • Wall spackle (for covering up holes)
  • Circular wooden pieces for the shields
  • Paint
  • Brown (earth) flock
  • Green flock
  • Static grass
  • Escutcheon pins (for the main gate)

That is all it really is. Nothing too crazy for when one is creating terrain and simple to do. Really what it is about is time and perseverance. Any big terrain piece like a castle will take months to complete if you want it done well.

After I took the photos I realized I still needed to add the wooden shields to the rearward towers and the main tower. They are glued now, just need to prime and paint them.

Overall I am pleased with it. Through the painting the wood is a bit lighter than I envisioned and I have been toying with the idea of a mid brown wash on it to dull down some of the brightness but am still not sure I want to go that route.

UPDATE: Since I created this post I have applied one brown wash to the whole structure but a few of the towers need a second coat of wash.

For paints it is really nothing more than dark brown, medium brown, light brown, black ink, off white (called sandstone) for the lighter sections, blue for the windows and a light brown wash for the light parts to make it look a bit dirty and lived in.

Future plans include finishing the courtyard and some suitably Dark Ages type buildings. 

Monday, January 25, 2021

Building a Dwarf Mercenary Contingent for Warhammer 3rd Edition

The armies in 3rd edition Fantasy Battle that can utilize Dwarf Mercenaries are much what one would expect: The Empire and Bretonnia. High Elves are too snooty to use mercenaries and Wood Elves do not employ mercenaries at all. All the rest either do not employ mercenaries or are "evil" and thus the Dwarfs would not hire out to them. Oddly the Norse Army list (as featured in White Dwarf 107) does not allow for Dwarf mercenaries either. Now of course it is not like I am breaking any rules for an edition and it is usually just Willmark Jr and I playing but I could see them used for Norse. It is also odd that the Dwarf Army itself cannot hire them. Personally I would hand waive that one if the battle called for it.


The Entire Dwarf Mercenary Contingent

Looking at the backlog of minis on my painting desk I have made a conscious effort to complete and clear it. I took stock and noticed I still had a lot of Dwarfs to paint. And this was after painting 8,000 points of Chaos Dwarfs! So with that in mind and my plan to have separate minis for each ally and mercenary contingent in the 3rd Edition Warhammer Fantasy Battle Army book, I got to work.

My Warhammer Fantasy Battle Dwarf army grew out of the need for me to be my own ally. By my own ally I mean as I have noted on the blog before everyone in the gaming group back in our 3rd edition days already had all the "evil armies" picked. That left me to start with the Empire. So when we played really big battles like Jeff's Orcs and Goblins and Dave's Skaven versus my Empire I needed allies.

As a result I had to purchase and then paint a lot of minis. I bought some of Dave's dwarf crossbowmen and that was the nucleus of my Dwarf army that is now probably close to 5,000 points.

So rather than keep adding to that army I decided to use the minis for a dedicated Dwarf Mercenary contingent. I get that the Army Rule book was designed so that the Allies and Mercenary contingents could be used by just allocating minis from the main army one might already have. I also think it was a strategy to sell minis for armies that a player might not otherwise buy. With this in mind I have set out to create Ally and Mercenary contingents for all of them listed! A tall order I know.

Back to the Dwarf Mercenaries. The minis themselves are mainly from the awesome Battle for Skull Pass boxed set which I had bought two of between 2008 and 2010. Mainly these were for my 5th through 8th Edition Chaos Dwarfs. I also got a great deal on a Dwarf box set at Games Day 2008. Thus between these two sets I had enough left over to utilize for the mercenary force even after being used for four units of Chaos Dwarfs. This accomplished another part of my goal: clearing the painting table.

As I assembled the mercs I realized I had everything I needed to fill out all units listed from odds and ends.

Dwarf Mercenary Warriors & Command

The Dwarf Mercenary Force

  • 1 Dwarf Mercenary Commander (I used a leftover metal Hammerer model I had lying around)
  • 6 Mercenary Dwarf Sappers (Battle for Skull Pass miners. These guys obviously fit perfectly.)
  • 19 Dwarf Mercenary Warriors (Battle for Skull Pass warriors)
  • 1 Dwarf Mercenary Artillery (a cannon from the Milton Bradley set)

While a separate force from my Dwarf army, one thing I did consider was the color scheme. My larger Dwarf War Host is primarily green and yellow. I decided to do the same with the mercenary force so if I wanted to use them as part of the larger force I easily could do so. Despite being a separate force I like the flexibility. In fact with almost all of my armies and contingents I make them so they can span multiple editions as much as possible.

I have talked about it on Chaos Dwarfs Online before about how sometimes units "fight" you and the painting can be a pain or a chore. That was definitely the case with the crossbowmen. They were also originally assembled as Chaos Dwarf crossbowmen. So not only did I have to modify them, but I had to do a bunch of green stuffing and scrounge up enough pieces to make a unit. The painting was painful and seemed to take forever.


In contrast the dwarf warrior unit went together easily from assembly to painting, likewise with the miners who function as sappers and the cannon and its crew. All of these guys were enjoyable to paint.

Because of this, in practical terms it is not the most useful mercenary or ally contingent on the tabletop in terms of utilization, but one I wanted to complete to clear the desk.

Further afield I have now a fairly large Old Worlder Mercenary contingent (using some Old Glory minis, do not tell GW!) that is nearly complete in terms of collecting the minis. Likewise the Old Worlder Ally Contingent is rounding into form. Dwarf Allies, Dark Elf Ally and High Elf Ally are all likewise underway.

Thursday, December 10, 2020

Nippon Castle for Warhammer Fantasy Battle - Part V – Seven Years in the Making

Willmark's scratch built Nippon castle for Warhammer
The completed Nippon Castle

Note: Parts I, II, III and IV of the construction of the castle.

Also of note here is the real world castle this was inspired by: Kakegawa castle 

Boom, and just like that…well, not really just like that, as this was a lot of work; the castle of the Army of Nippon is finished. What started back in the winter of 2013 is complete, seven long years later. When I say complete, there is still some more stuff to add here and there (mainly the moats), but it’s ready for warfare.

In terms of the moats, I’m working on getting a darker shade of blue/green to make it look murky rather than the “bright” blue it currently is. An old broom is providing the rushes that I’m gluing down with my hot glue gun in small dabs.

In all, it’s fairly practical as the roofs are removable in the manner of a dollhouse and the interior is painted.

One of my oldest friends and one of the people I gamed the most against in the 3rd Edition days brought up a great idea of running some smaller games where ninja have to fight samurai! This is a great idea as I have plenty of both (although the last two samurai of my quest are surprisingly frustrating to get!)

Willmark's scratch built Nippon castle with the moat and gatehouse

Now that it’s finished? It’s time to clear it off the gaming table as Willmark Jr. and I are looking to get some 3rd Edition Warhammer games in over the upcoming holiday break!

As I noted previously, next for terrain is a more traditional European-style castle in the vein of the Warhammer Mighty Fortress (good write-up on the Games workshop kit here). It’s going to be a bit smaller in terms of footprint to fit on the table and more utility for siege games.

Like drawing inspiration for an actual Japanese castle for the Nippon one, I’m drawing from England for the next one — in this case, Harlech Castle in Wales.

Also of note, this will be the 2nd traditional-style castle I made for Warhammer. The original one was the one we used for our games of siege way back in the day. It’s long since gone. It survived many moves over the years and various storage closets/rooms when I was living in apartments. Somewhere along the way from my last apartment to my first house it was lost or damaged — or maybe both. Sadly, no photos exist of it either.

So on wards to the next project. Toothpicks, foam core, cardboard, masking tape, glue, hot glue, thin cardboard, milk cartons, scotch cartons, Popsicle sticks, and patience are all that are required. Hopefully this next one doesn’t take me seven years to finish.

So, how did I do on creating a Nippon castle set in the world of Warhammer?

Sunday, November 22, 2020

Painting the Nippon Castle for Warhammer – Part III: Progress and Next Step


It’s been quite some time since I posted any progress on my Nippon Castle (or anything in general on the blog). So with that in mind, it’s time to show some progress. I completed the construction on the castle around the first of the year and have been working on painting it off and on. I was looking back through the photos of it and it appears that I started working on it in 2013, as outlined here. It’s well past time to wrap this up.

IMPORTANT NOTE: The painting on this is very much WIP.

The castle started out as just the base keep itself, and the layout was inspired by...

The great thing about a project like this is that for those who want to create something like this for their own armies — whether a Nippon one or not — is that it’s really not that expensive. The castle is really nothing more than the following: cardboard, white glue, super glue, craft sticks, balsa wood, toothpicks, masking tape, and duct tape. The base of the castle proper and the walls are formed from foam-core boards to keep it light. While it might not make the base as strong as say plywood, it does save on weight.

So with all that in mind, in order, the following are complete in terms of painting:

  • The outer walls
  • The towers
  • The moat sections
  • Both gatehouses

Now, a note on when I say “complete”: the large area painting is done, as is about 99% of the detail painting. With the moats there is still a bit more that has to happen with the water area, but those are pretty well finished. I anticipate having to do some more detail here and there to truly finish it up.

For the towers there is still a bit of work to do on the removable roofs. I’m also not sure if I want to add a contrasting color like blue to them. The idea of the color also applies to the roof on the main keep.

So what is all this leading to? My goal is to get this complete by the end of the year. I’ve been working off and on a traditional European-style Empire castle in the vein of the old Warhammer Mighty Fortress, which will be smaller and a bit more practical for siege games. The Nippon castle has also been going on for seven years — time to finish it up!

Only snag is, simultaneously to this, I’m also working on clearing the considerable backlog on the painting desk.


Thursday, August 20, 2020

Inspiration for Warhammer Nippon Armies – Shōgun, Ran, Seven Samurai & More

Inspiration for actual Games Workshop Asian-inspired materials was hinted at in the mid to late 1980s, but never delivered on. Nippon and the East in general is mentioned in the 3rd Edition Rulebook and had an ally section in Warhammer Armies, but it ended with the advent of 4th Edition Warhammer and the changes it entailed. It is important to note that 2nd Edition Warhammer Fantasy Roleplay did have a Nippon list that, with a few tweaks, is quite usable.

Fortunately, the world of the internet allows for this constraint to be eliminated.

In Warhammer, Nippon (Nihon) is analogous to Japan of our world. What it is not is mythical China. This can’t be overstated because all too often in Warhammer circles I hear suggestions about a Nippon army that would make it more like Cathay. If I wanted to create a fantasy Cathay army, there are a number of resources out there, but that’s not the point of this blog post.

So, in no particular order, here are two of the best inspirations for a Nippon-themed world and Nippon army that can help, in my opinion of course.

ShōgunThe book written by James Clavell and the TV series are both excellent. It is a pseudo-historical telling of the late 1500s and the unification of Japan by Tokugawa Ieyasu, the first Tokugawa Shogun, in the form of “Toranaga.”

Shōgun is the quintessential TV mini-series of the 1980s and consists of six parts. Richard Chamberlain stars as Pilot-Major Blackthorne. Blackthorne is based on the real-life exploits of an English sailor who was shipwrecked in Japan in 1600, William Adams.

Shōgun covers nearly all aspects of late 1500s Japanese life — from the peasants to ninja, the start of the geisha, betrayal, honor, bravery, as well as romance. The ambush of bandits at night in a village, ships, ninja! The only thing it lacks is the actual Battle of Sekigahara , which it all leads up to.

The rising tension of the plot makes an excellent backdrop for Nippon vs. Nippon battles or, perhaps more likely as I do, reasons for mercenary Nippon to go and plunder the Warhammer World.

Ran Movie poster, film by Akira Kurosawa

Ran (pronounced “Rahn” to our Western ears, at least mine) — the movie by the legendary filmmaker Akira Kurosawa. Ran is essentially King Lear, but far richer in the telling. Ran is widely regarded as one of the greatest movies of all time. I agree. Any Top 10 movie list in the All-Time category that doesn’t include it is no Top 10 at all.

Ran is rich in its visuals and massive in scale. I think perhaps the only true way to do it justice is to see it in a movie theater (which I never have, but would love to).

A side note is that Ran has one of the best soundtracks for any Asian-inspired game. I listen to it often when working on one of my Nippon army projects.

Ran is indispensable to a Warhammer gamer interested in a Nippon army, as it has literally all the right army units on display throughout (remember I use the 2nd Edition Nippon list for 3rd Edition Nippon armies).


Other Good Sources Include (but are not limited to):

  • Oriental Adventures by Zeb Cook (1st Edition AD&D). Some folks have a hang-up about this work — tell them to pound sand. A lot of people seem to want it to be “epic China,” which it’s not. I think the rules are quite well done, especially considering the timeframe. 
  • Kobu of the Two Strings. This might seem surprising, but I found this extremely well done.
  • The Seven Samurai. Many people don’t realize that they have seen this movie — in the form of The Magnificent Seven. The soundtrack of The Seven Samurai is great too. Oh, and it also inspired George Lucas with the droids in the original Star Wars trilogy.
  • Japan: Memoirs of a Secret Empire — a documentary narrated by Richard Chamberlain. It’s too short (I wish this was 40 hours long!), but it is excellent. It’s not really a secret, but meh… it’s just the title.

Endnote: This should not be taken to mean that I dislike a Cathay army or its inspirational sources — far from it. I think epic China is a fine topic, and if I ever did an army inspired by it I’d go with something like Kung Fu Panda! Panda bear warriors would be very cool. Clay warrior golems, river dragons, etc.

Let me know your thoughts! 

Wednesday, December 25, 2019

Part X of the Repainting my 3rd Edition Wood Elf Force - Elven Lords

While I have not blogged about it lately, I have been diligently working on my 3rd Edition Wood Elf force since Spring. So much so that even though I am going to post about a single unit today, my Elven Lords cavalry unit — it is actually not the only one complete.

In order, I have finished the following which will be in the next blog entry(ies):

  • Beastmasters (just the animals and I had to get creative, those guys go for $$$).
  • Another treeman
  • Wizards, 1 on foot and 2 mounted.
  • 2nd Wardancer unit of 10
  • Army Standard Bearer
  • Bears Monstrous Host
  • A Shape Changer — a Werebear
  • Another unit of 20 archers!
  • Baggage! Only three elves, but I need to find more "elf villager" types anyways.

In short, my Wood Elf army is pretty much complete outside of some Falconer ideas which I may or may not get to and a unit of eight Glade Runners (scouts) made from left over minis from Archer units. Along with that I need to get the actual beast master elves as well for the beastmaster units. If I had to add up the points off the top of my head, it is at least 5,000, especially with the dragon. Not bad for a force that started as allies for my Empire army and was maybe around 800 points back then.


But onward to the meat of the post, the Elven Lords which gives this blurb from the Warhammer Armies book:

"The Lords of Elven communities and their noble retainers ride magnificent warhorses into battle. Wood elves favor roan and dappled horses, plaiting their manes and ornamenting their bridles with hair-plumes and jewels."

Like Mike McVey with his Elven Lord unit featured in White Dwarf #141I did not want to have too uniform of an appearance, but I did not vary them as much as he did. Because of this and the fact that I wanted the flexibility to field them as Wood Riders if I so chose I kept them uniform to the rest of the army. In my imagining of them I take it to be perhaps a single Elven Lord with his retainers, nine in number rather than 10 individual lords.

I decided to keep the horses rustic looking, but uniform with their manes and tails. I did not want to go all gray as to me this seems more like High Elf steeds so I went with more brown horses. Green and white for the bridles with minor variations on the white patterns. Their bases continue with the autumnal turf to convey a middle of the woods late in the year feel that the rest of the army has.

Now some notes on the composition of the unit itself:

  • The champion of the unit: I have disliked the mini since I bought it (around 1990) as I recall. Not sure why, but I think something in the pose struck me as odd. Finally, however, he came together with a paint job I liked this time around.
  • The back row of the unit is of special note. After a single purchase off eBay I was able to round out the unit, but they were not cheap. I had never seen the rider with the mask attached to the helm before and it struck me as unusual.
  • The elf in the front rank with the bow spent a number of years atop a cockatrice for my 4th/5th edition High Elf Army. I debated swapping him out but left him. If I can find some musical instrument "baggage" it will go to him.
  • Several of the elves served as Dragonkin mounted on various dragons for my 3rd Edition High Elf Army when it functioned as a purely dragon force. Real quick — if you wanted, a High Elf player could field an entire army of nothing but dragons... more on that in a post at a later point. Fortunately I kept all the metal horses.
  • The standard bearer I got off of an eBay seller who I do business with quite often. Sometimes pricey, but always reliable. The mini was in rough shape and gobs of paint which I stripped down, primed, painted. The flag itself is inspired from Dark Ages England and I tried to convey an Anglo-Saxon type feel to it while staying with the colors and scheme of the army.

One thing of note is the white spiral pattern on the shields... for some reason on these guys it was a bit wavier than on the other units. Not sure why. I was also short a few shields so I had to use some later edition ones...

Despite all this the unit came out fairly well and are a nice fit for the elites of the army. They did take a bit longer than I expected however.

Next up, as I mentioned and possibly a line on some minis that can stand in for Falconers but that is low on the priority list. Ok so if you ask, I am looking for Bob Olley Half Elves from the Ironclaw line in the late 1980s. They are not cheap however when they come up on eBay and the half elf with the spear cannot be used for the Falconer unit itself.

The next post on the Wood Elf force may be a "catch-all" as I mentioned above encompassing the last units as well as my thoughts on the army, what went well and what I would change with hindsight.

 

 

 

 

Sunday, December 22, 2019

Realms of Chaos- The Lost and the Damned

Apologies in advance in reading this, I have been working on this post in an off again on again fashion for quite some time so it jumps around and covers a lot of ground.

The Lost and the Damned

Unlike my copy of Slaves to Darkness which I have had forever, my copy Lost and the Damned i is one I have had for... never. I have read through a friend’s copy numerous times as well as "ahem" other means, but I have largely been very unlucky on the purchase of this one. In other words I have missed out on this on eBay multiple auctions. In fact I have been about as unlucky on it as the quest for the Elven Attack Chariot (which I have been able to secure since I blogged about it). 

"Papa Nurgle looks so plump and full of puss!"

 

For some reason in terms of collecting this rule book it is very akin to the Deities and Demigods with the Cthulhu and Melniboné mythos for AD&D. In the collecting world (or at least the selling side) people got the idea that it is "rare". In fact, neither book is really that rare, but people think they are and thus the price is higher than it might otherwise be. Typically, the Lost and the Damned sells for $150-300 on eBay. So my plan to acquire it? Wait it out and get it eventually. What eBay has taught me over the years is that if one is patient you will eventually get what you are looking for at the right price. I might need to continue to be patient as it is going for $150-300 on eBay and around $350 on Amazon, ugh. (after this it is off to get The Warhammer Giant... ugh).

It is true that in the case of the Lost and the Damned that it was a smaller print run than Slaves to Darkness. This is probably due to the fact Lost and the Damned came late in the run of 3rd Edition Warhammer right before the employee buyout of Games Workshop and the rapid move to 4th edition as a result.

That said? The Lost and the Damned might be my favorite of the two books, perhaps because I do not have it in my collection?

Slaves to Darkness and The Lost and the Damned are designed to work together and full of awesome stuff. I think the thing that I like the most about the second book are the various chaos conversions, particularly those representing daemons. Those pictures provided me with countless hours of inspiration. The art is likewise great and really captures the feel of the mid to late 1980s ethos of design and feel. The independent daemon based on a hand from the color pages (pictured to the right) has always been a favorite of mine and even inspired a on-again/off again scratch build of a larger greater daemon... more on that in some future post if I ever get around to finishing it.

The COOLEST coversion!
Like Slaves to Darkness it delves deep into two of the Chaos Powers — Nurgle, Lord of Plague and Tzeentch the Master of Magic, their daemons, and their mortal followers. Like Slaves to Darkness it documents the path to power for the followers of those gods. For some reason the Gifts of Nurgle that a potential Chaos Champion can receive on his road to power or damnation always resonated with me. I especially like the Trail of Slime gift; highly impractical on the battlefield (what general is purposely having model(s) march across the trail?) but completely in keeping with the pathos of Nurgle — any model within 4" and directly behind the model risks catching Nurgle's Rot. This is but one of the chaos gifts and there is of course the large table of mutations.

Another great thing about these two books is that one can also use them for 40k, but even more than that is that they can be used for "spicing up" the Chaos Army in the 3rd Edition Warhammer Armies. This army represents a chaos "undivided" force and works well and has very good modeling opportunities as well which I will be covering in a future blog post.

Still want more? Like Slaves to Darkness the book can also be used for 1st Edition Warhammer Fantasy Roleplay. It cannot be stated enough these books are a masterwork and along with the rules, the Armies Book as well as the maligned Siege a very good set of rules, well not Siege...

I have spent a fair amount of time talking about Nurgle but what about Tzeentch? For some reason I have not been as drawn to Tzeentch as Nurgle, much like I am drawn to Khorne over Slaanesh in Slaves to Darkness. For some reason the models just do not seem to resonate with me the same way they do with Nurgle. Maybe it is the fun factor of the nurglings infesting Papa Nurgle?

(A brief write up here: Eldritch Epistles Blog).
For either Nurgle or Tzeentch I have a few minis to form the basis of the respective warbands but not enough (really no more than 1-3) to field anything substantive. My 3rd Edition Chaos warband is a Khorne themed one and I am assembling another smaller one of an undivided force in line with the rules for Chaos in the Warhammer Armies book. Obviously I can use these but I really want each force to be independent.

Should I actually get it it will then be a fair amount of minis off of eBay, but this is not a bad thing. The idea of a Nurgle warband is one I really like. It also leads to one of the best parts of a Chaos Army: a war altar which only Dark Elves, Bretonnians, Chaos and Slann may have in 3rd Edition. Even with the web there really is not that many examples of chaos war altars from 3rd edition Warhammer out there. The most well known is from White Dwarf 125.

In the case of chaos war altars this really is the "grand daddy of them all". There really is not that much else out there. I have attempted a scratch build of a chaos war altar that really turned out to be a wagon... which the rules say they are. But I am not so sure I want something this elaborate. In any event a chaos war altar is on my long range of plans I am just not sure when and what form it will take.

Final Note: War altars for 3rd Edition Warhammer are covered in a blog here including my Dark Elf War altar which has since been completed.