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Sunday, July 25, 2010

First 2nd Edition Module done!

Despite tons of tribulations in my life right now I managed to somehow get my first module for 2nd Edition AD&D done: W2 - Assault on the Hill Giant Raiders to a playable form. (It is called W2 because module W1 is taking far longer to write than I would like).

This came about from my players getting some fairly high level characters and wanting to challenge them with giants but not wanting to resort to G1-3 Against the Giants by Gary Gygax. While I love G1-3 I wanted to opt for something different. Thus this first stab.

Look for more to come as I write them.

Willmark

UPDATE: as of 7/4/26. I decided a long time ago to not push forward with publishing 2nd edition modules.  I ended up using this adventure twice in two different campaigns and it was a success each time.

Sunday, June 13, 2010

Gold and Glory #4 Released – Ezine Layout and Design Thoughts


Gold and Glory #4 cover by TwilightCo – Dogs of War ezine for Warhammer Fantasy

Once again I go insane by actually designing and laying out not one ezine, but two. 

In this case I am talking about Gold and Glory #4 rather than the Word of Hashut. As soon as I finished it I had to immediately start working on Word of Hashut #9, which is now very, very late as a result. It was fun and it was nice to do something different.

This time around I tried out a few new things in terms of layout and it brought me back to the Winter of last year when I did Gold and Glory #1 (February 2010).

One thing is for sure: there is no way I can do two, so I am sure that the Gold and Glory crew will be looking to hire some folks to work on it.

Also a nice touch is TwilightCo's cover for this issue, his second in a row.

Issue #4 can be found here. Enjoy!


Tuesday, May 25, 2010

Gold and Glory #4... is done!

Exclusive news here! I have finished the layout for Gold and Glory #4, the ezine of http://dogsofwaronline.com/


In the coming week I hope to have this one out by Friday next week as I'm getting well into Word of Hashut #9. That will be a blog post for a later point and is going to be a great one.

Good to see just who is reading/following this blog. ;)

Monday, May 10, 2010

The Bellower Issue 2

The big flabby guts over at Ogre Stronghold are back at it again, and this time with the latest release of the Bellower. The Bellower being the ezine of the excellent Ogre Stronghold website. As one would imagine (but for the benefit of those not in the know) this is for the game of Warhammer, specifically the Ogre faction of the Warhammer World. The Ogre Kingdoms site can be accessed at: (www.ogrestronghold.com)

In much the same way the production delays seem to plague the Word of Hashut the Bellower got out a bit later than last time, not that I know anything about that...

For layout it is in the horizontal (landscape) format again and that is fine. To me personally it is immaterial as my laptop is often hooked up to a large monitor for reading or I read them on my home desktop and a 24” screen…

There are no real noticeable production glitches and being the geek that I am I noticed that the ezine was created in Scribus which is open source. That would be my choice if I did not use InDesign on Gold and Glory and The Word of Hashut so kudos there. Why would anyone check this you ask? Because if you create these things you wonder what someone else is using that’s why. Scribus is freely available from here: http://www.scribus.net

First off the good things that I liked or noticed as I read through it

Great job on the cover. A good looking cover is a necessity for ezines in this day and age. In a world of increasing ezines it is harder to stand out unless there is a good cover. This one fulfills those requirements. The cover also ties in nicely to the content inside. It shows that the Bellower Staff is looking at theme rather than a random picture on the cover that has only marginal meaning to the contents.

I enjoyed the focus on the Trapper. It is always nice to see articles that challenge the status quo of thinking for a particular army, whether it is from the theoretical or a necessity. All too often many Warhammer players can’t get out of their rut. I think those that don’t play “Point and Click armies” are able to do this better and such is the case here. Also the Trapper article was well laid out and an easy read. A few more graphics and/or pictures might have helped it “breathe” a bit more as the last page of the article felt a bit cramped in terms of its space.

I also really liked the recap of Animosity IV. This is a great example of a short, concise article that gets to the salient points quickly and is an easy read. Great job here Mercules.

The Saber step-by-step guide: It was well laid out and clear about what steps you were doing. In short a great guide for a newbie to follow. A few bigger pictures showing the painted goods might have gone a long way here.

I like the look of the ezine with varying shades of gray. It breaks up the pages nicely. With that said see my comments below about improvements. Also the flip side of prolonged usage of white text on dark backgrounds is eyestrain. This issue has a lot of reversed type. The flip is to beware of too dark of a background with black type as it can blend. (Of course this blog is black and white but I keep the posts short(ish).)

Things to work on

The next step for the Bellower Team is to step up their game and to attempt an ezine in full color. The (largely) black and white layout/theme is well executed and looks great. It is also fun to do once in a while but for the sake of variation it is good to add more color. This is more difficult to accomplish but worth it to give it a try. This is more of a style thing, not that anything is wrong.

I noticed a few typos here and there; nothing too major and I know how tough it can be to catch them all.

Careful use of the text wrapping tools! I know for a fact how tricky this one can be. The fact that the software can easily wrap text is great. The downside is that it can produce tight text to an object or even weird separations or gaps of the text. When finished it is always a good idea to have someone else look at it who has a fresh set of eyes: after looking at it for months you tend to fill stuff in mentally, I know I do.

From the layout perspective the Painting Competition article was a bit unfocused. What I mean is that it was not always clear looking at it what won what placing in the competition. I know I did a double take a few times here and there. Once I looked it over again I can see where the idea was going but it seemed a bit disjointed.

The back cover is a minor point but an important one. The back cover sets the tone for the next issue and also gives a sneak peek as to what is coming next. Now how this goes it is likely that someone was supposed to do it then “something came up” forcing Randroid to scramble, not that I would know anything like that.

If you are looking for a great read that focuses on the flabby mercs of the Warhammer World then these are your lads and this is your mag. There is nothing bad about the issue at all and overall I would feel comfortable giving it a 4 out of 5 rating, easily. All in all a fine effort from the group here and all around it is nice to see an improvement from Issue 1. Congratulations on the good work and keep it up.

Willmark


Sunday, April 25, 2010

Writing and Producing 2e Modules for sale, eventually.

For those of you not in the know I also play 2nd Edition AD&D. I am not a big fan of either 3rd or 4th edition and would play it if I had to, but fortunately I do not ;)

Right now I am DMing once a week and have been working on a high level adventure on and off for a while. Considering the success of the Word of Hashut I am pretty confident I can produce a good layout. I am thinking about writing a module and possibly selling it at Lulu. I am in the process of putting together a high level adventure based on a few ideas that I have had for some time now. Cool thing is there is a homage to both the remake and original Clash of the Titans in it.

I do not expect this will happen soon, but I do think that once I finish up Gold and Glory #4 I will have a bit more time.

So as time goes by I will update here with more bits and pieces.

(PS: Wow first time I made more than 2 blog posts in a month!) 

UPDATE: as of 7/4/26. I decided a long time ago to not push forward with publishing 2nd edition modules. 

Thursday, April 22, 2010

Warhammer 8th edition and the fate of Chaos Dwarfs?

Warhammer 8th edition

As the entire world is now talking about this I might as well post about it too ;)

But rather than hash out all the rumors that have already been gone over ad nauseum I wonder what the fate of Chaos Dwarfs will be in 8th. As we know they were inserted into the back of the 7th edition books with the notation of no current rule book or some such. Then through the entire run of 7th, and 6th for that matter, nothing.

The question then becomes will GW remove them this time around? If they are in it is probably a good sign that they will continue. If not, who knows what that means but it is probably not anything good.

Like any business GW has to make money. They normally do not do anything and the past results of Chaos Dwarfs are hardly encouraging in that regard. Let us just hope that the efforts of www.chaos-dwarfs.com has made them reconsider. I think that they have a far bigger fan base than creating another army out of left field like they did for Ogre Kingdoms.

I would be hard pressed to name another faction of Warhammer that has more fan support than Chaos Dwarfs. Oh that is right there is not one!

If they are not included I am not sure I want to throw in the towel but by the same token the last Chaos Dwarf book was... 1993. Some people have never even seen the cover of White Dwarf Presents: Chaos Dwarfs! In fact some who are playing Warhammer right now have never even seen them on the tabletop. Some probably were not even born yet. Man I now feel old.

Sunday, April 11, 2010

Word of Hashut #8

Word of Hashut #8 Finally done! 

This is not a review of my own work, but more of a post to say yep it is out and I am glad it is done because now it is onto Gold and Glory #4 for Dogs of War Online.

Word of Hashut #8 was a milestone in many ways. For one it is now equal in terms of issues to the Citizen Levy for the High Elves and puts us on par with the Skavenblight Gazette.

It is important to note that for me this is not just about the length of the content or how many issues. Truly and simply it is about giving something back to the Warhammer community and to keep the dream of Chaos Dwarfs alive.

It is also important that now we are closing in on Issue #9 and 2 years of doing the ezine as well as our 10th issue right after. All fine achievements, but we are not resting on our laurels. We are looking for new ways to make it even better.

Many across the web think we (I) are dreaming about the return of Chaos Dwarfs to Warhammer. To which I say: "What is wrong with dreaming?" To paraphrase from the movie Miracle "I find the term Dream Teams ironic, because now that we have dream teams, we seldom get to dream".

I do not know about you but a little dreaming coupled with some hard work is not a bad thing.